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Post by Mokless on Apr 13, 2014 10:47:12 GMT
Wanted 1: •Theft of vehicle •WAR ( wanted + kill)
Wanted 2:
•Attacking a civilian •Non compliance order •Enter to the gouvernament properties (prison, garage lspd, FBI si NG, area 51) Wanted 3: •Kidnapping a civilian •Use or drug possession •Attacking a cop (Cop atk) Wanted 4:  •Drive-by •Bribery •Killing a civilian (Civ kill) Wanted 5:  •Kidnapping a cop •Killing an Officer ( Cop Kill ) Wanted 6: •Runner •Deathmatch in Jail •Accomplice to escape a killer Attention:
•When you give wanted, you may not use abbreviations in reason. Attacking a cop is Cop attack, not “CA”, killing a cop is Cop Kill, not “CK”, penetration properties government is "government land and not" TG ".
•For the runner, rob and abuse of esc on wanted, accomplice, kidnapping (and do not give up / tie) and abuse / q on wanted suspect has no right to surrender.
•For kidnapping cop / civilian suspect has the right to cooperate with the cops. If he / untie the kidnapped, gets right to surrender, if he refuses to cooperate, he looses this right and gets killed.
•After the new provisions, supported by all leaders, political accomplice, the suspect has no right to surrender.
•Consider any player runner that has not stopped the warning signals (lights and sound) of the policeman and fled with a car. The policeman is obliged to give notice of the car in order (/ m) egaphone at least 5 times or as a pedestrian by a / and all 5 times, do everything possible to stop the player summoned not wanted.
Command for arresting an suspect:
/arrest [name / id]
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